The stock Series X/S controllers are noticeably better when it comes to avoiding input lag. RELATED: Rust: The Best Weapons You Can Craft (& How To Make Them) Gamers can keep the setting at 10% or below to make the deazones feel uniform, or set it at 12-15%. Setting the dead zone too low will make the screen move extremely fast, making it difficult to control aim and direction. Dead zone right should be set anywhere from 1-5%. This is because the right stick controls camera/reticle movement in every direction. The right stick will have a much greater impact on the feel of input lag. Left and right refers to the left stick and the right stick. Overuse or slight pressure on the stick while packaged can make two identical controllers feel different in-game. The main cause of the difference in controller responsiveness is the right analog stick. This is especially true when swapping from a prior gen controller to a next-gen controller. Gamers that rotate controllers will need to keep in mind that the optimal dead zone settings will likely not be the same when using different controllers. Turn Off Rust Console Screen EffectsĮven brand new controllers behave slightly differently. For those wondering about a potential next gen update, at this point all we have is speculation. Making a few minor tweaks to a gaming setup can have an immense impact on performance, and in turn reduce Rust input lag on consoles. There are dozens of controllers and monitors on the market that are purported to be the "best." The updated version of this guide includes what players should be looking for in a controller and/or monitor. Updated on Septemby Payton Lott: Players will need some guidelines when getting new gaming equipment to optimize their setup. By changing a few settings in-game and on their consoles, people will have an input lag-free game in no time. While lag on prior gen consoles needs to be addressed by the developers, gamers can fix their input lag by doing a few simple things. RELATED: Rust: Everything You Need To Know About Building Bases These issues were not present in the Beta, and it would have been nice to know they existed before the official release. Input issues coupled with terrible frame loss on the Xbox One and PS4 have made the game difficult to play on launch week. This has primarily been a problem for next-gen consoles, but some in the community are experiencing bad input on prior gen consoles as well. Rust: Console Edition will officially launch on May 21st, 2021 for PS4 and Xbox One, and early access to the full game will kick off on May 18th.One of the biggest issues for new Rust console players is input lag. You will get early access to 1.0 as well as some exclusive cosmetics for the full game. You must purchase either of the Rust Console Edition – Ultimate (£64.99/$79.99) or Rust Console Edition – Deluxe (£49.99/$59.99) versions. You need to pre-order either of the game’s two more expensive editions to play Rust on PS4 and Xbox One ahead of its official launch. The rest of the announcement goes over how they hope to have the game fully up to snuff with the 1.02 patch, and also that they are learning as they go. This provides us with the invaluable opportunity to identify and fix more issues, ultimately making the game better for you, the players.” Not only will you get to play more of Rust Console Edition prior to release, but we will also continue gathering useful information and feedback that can only be obtained when we have a higher number of concurrent players inside the game. Unfortunately, things don’t always go as planned – sometimes fixing one thing can break something else – and this is why we’re extending the Pre-Order Beta until May 14th. The team is working around the clock to make sure Rust Console Edition runs as smoothly as we initially intended. “We would like to apologize to the players who are having a hard time enjoying the game due to some of the issues present in it at the moment. It also means that beta players will only be without their Rust fix for a few days before it fully launches. The extension is so that the developers can stress test the game some more with additional players and get more data on how things are going. Following plenty of players having a lot of issues, Double Eleven have announced that Rust: Console Edition’s pre-order beta has been extended for a further week until May 14th.
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